3D PORTFOLIO
• Cyberpunk Goliath
UE5 Renders, sculpted in ZBrush, retopo'd in Maya, textured in Substance Painter • 118,730 tris:
For the cinematics focused Studio Point Blank, this character was rigged to animate using MoCap data to create the following short fight sequence:
Maya Renders • 118,730 tris:
This mesh employed three UV sets:
ZBrush Sculpt:
Reference: